Date: Wednesday, Oct 30
Time: 8pm
Location: High Noon Saloon (map)

The order of the night’s line-up will be announced on the Facebook event the day of the show.

Fractured Fairy Tales – The Gruesome Backstories to Beloved Favorites

Summary: From “Once upon a time” to “Happily ever after…” many of today’s fairy tales follow a familiar outline. However, the original fables and fairy tales that inspired these modern favorites don’t always end quite as happily. What happens when the prince doesn’t fall in love or the poison apple gets stuck in the princess’s throat? We’ll find out!

Ally Herro

Presenter Bio: Ally is a current HR Generalist and former Disney Cast Member. When not playing tabletop games or trying to find the best ramen restaurant, she can be found watching videos of derpy dogs (especially boxers) or planning her next trip to far away lands.

The Abbreviated History of Speedrunning in Video Games: The Origins of Getting Games Done Quick

Summary:At the end of the day, the point of any video game is to beat it. But some gamers began to ask themselves: how can we do this as fast as possible? From that question spawned an ever expanding subculture that would be labelled as “speedrunning”. The speedrunning community has exploded in the last few years, gaining more popularity and even hosting several national events. But where did this all start and what conditions led to its recent rise in popularity? We will have to go to hell and back (almost literally) to find the humble origins of this community of speed-obsessed gamers.

Will Ramsey

Presenter Bio: Will may have been born in Illinois (please don’t hold it against him too much), but he has remained a Wisconsin resident for the past 11 years. He graduated from UW Madison as a chemical engineer and took up a job with a small chemical plant in the area. He enjoys telling dad jokes, geocaching, and adding more archaic jargon to his already esoteric lexicon.

Castigate the Customer or Silently Seethe: You Decide! (Simulation-based Assessment and the Future of eLearning)

Summary: “The customer is always right.” LOL…lol…lol…we all know this is false, but for many people, part of their jobs is to be polite and helpful to customers who, well, aren’t. In this talk I will provide the ~*educational psychological*~ philosophy behind simulation-based assessments and why they’re way better than multiple choice tests for adult professionals.

Will you:

  1. Attend this talk, which is the best ending route!
  2. Not attend 🙁
Jenny Saucerman

Presenter Bio: Jenny is an instructional designer with a master’s degree in educational psychology from UW-Madison who creates educational games and simulations. Like, people pay me to make games. It’s pretty rad. My career started in 1994 when I got a SEGA Genesis for Christmas. If you’re playing Fire Emblem Three Houses, talk to me after my talk so we can debate which is the best house *coughblackeaglesobviouslycough*